2011年10月31日星期一

Starcraft 2 Journey To Diamond League

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Being in bronze league means you will rarely play epic matches because they are often full of all-ins and cheese. This means they will pump out units very early and not focus on developing a good economy. I play as a Zerg who is not very aggressive early on and hopes to create longer macro oriented games. This means that I will quickly setup multiple expansions and develop many workers early on to maintain many bases. Army units are seldom built until later on unless necessary to counter an aggressive opponent.。

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I was sure I had lost the game because almost all my drones at my expansions were gone but thankfully he was still on one base. He did not quit coming at me with banshees and eventually Vikings, so I thought it was a good idea to build some mutalisks. This way I could harass his only base which would drastically reduce his income and kill off his air army.  With my ground and air army, I marched to his base, broke his wall and went right for the starports. I did not want to fight more air units, I hate them. He conceded after losing his starports.。

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Be sure to check out Kluey's Starcraft II Review if you're not familiar with the game! http://www.onrpg.com/MMO/Starcraft-II/review/Starcraft-2-Wings-of-Liberty---RTS-Perfection。

I was minding my own business mining on my three bases when the Terran decided to send some banshees my way. Keep in mind that unlike Terran and Protoss, Zerg have limited options to counter air early on. Air units appear frequently in bronze league so I built some evolution chambers early on just in case. These allow me to build spore crawlers which are the static air defense for the Zerg race.。

This is the beginning of a new series here at OnRPG, “My Journey to Diamond League”. These bi-weekly articles will record my matches and progress in Starcraft II. My goal is to advance from the bronze league to diamond. Due to the length of this article, the first column will be split into a 2 part series.。

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After watching MLG, I hopped back on Starcraft and used some of the new tricks I learned from the players and streamers. Now I am rank 8 bronze in my division, this is where my journey will begin.。

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My final game this week was against another Terran.  After learning that I should always scout with overlords and run up his ramp from time to time, I saw that he was just getting mass marines and marauders. I later found out he also had tanks. Since he was only on one base, I had a big economic advantage. He did not bother attacking early on, as most people do when on one base so I went ahead and setup four bases.。 。

I believe that I am good at video games. I can rank high in various genres including FPS,MMO and MOBA. What makes Starcraft different from the other genres is that you must manage more than one unit at a time. My one gaming weakness is multitasking; hopefully I will improve by playing Starcraft II.。

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His marine, marauder and tank army was no match for my roaches and banelings. While he did hold steady through my first assault, I was able to reinforce my army because of my massive income from four bases. The second assault overwhelmed his remaining defenses.。

While it is true that I have not played a lot of Starcraft before, I did play a couple of hours of Starcraft II when I bought it a couple months ago. I did not find myself playing it a lot because I was not enjoying myself. After seeing the pros play at MLG with their incredible speed and unique play styles, I was tempted back to the league.。

By Mohammad Abubakr, OnRPG Journalist。

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If an opponent is aggressive early on and continues attacking the same base it is considered to be an all-in. If I am able to hold off these acts of aggression, I will be able to overrun him with high quality massed units produced by my stronger economy. Sometimes opponents are smart and continue to develop an economy while forcing you to build army units to hold off attacks. This results in them getting ahead of you economically while throwing you off your game. This seldom happens in Bronze league because this league consists of new and less skilled players.。

My second game that same day was versus a Terran. While he did have a good plan to harass me with reapers it was not well executed on the micro level. He stood around with his reapers for too long to the point where I could easily fend off any harassment. Since he only focused on constructing one base and poked me ineffectual harassment, I continued to develop my economy. I achieved victory by destroying his main base with zerglings and banelings. I might have lost the game if he attacked me with his reapers because I was not building an army at that time. Keep in mind that reapers can jump over walls, so he could have easily harassed me multiple times without losing any units.。

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The ranking system is divided into seven leagues. These are bronze, silver, gold, platinum, diamond and masters. You might notice that I have only listed six; we will come to the seventh league later on. You may be promoted to these leagues based on your hidden matchmaking rating. This rating goes up or down depending on your matches. It does not increase by a set value so it is nearly impossible to calculate. A victory over a better opponent will award you with more points while a loss to a worse opponent will result in losing more points. When you begin the game, you must play five placement matches. Your initial rank will be decided based on your performance throughout these games.  You may not view your win to loss ratio until you achieve master’s league. Also, each league is divided into separate divisions which each include 100 players. The final league is called the grandmasters league and this league only includes the 200 top players on the server which are selected by Blizzard.。

When I first did my placement matches I was surprisingly placed in silver league but due to my lack of knowledge, I got kicked down to bronze. That is the point at which I quit playing because I was busy with other games but frustration might have been a factor. I do not like losing.。

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Two days later I was put up against a Terran. I almost pulled an Idra (In case you did not get the reference, Idra is a professional player that left a won game because he thought he was behind.)。

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My opponent tried his best to delay his inevitable defeat by hiding buildings and setting up a lot of static defense. If he was really in such a hurry to progress to his next game, he should have surrendered sooner because the writing was on the wall early on.。

In simplest terms, Starcraft II is a game where the player must build up an army to take out his opponents buildings. Once all buildings have been destroyed the player loses. However, games will rarely get to the point where you are destroying all buildings. Players simply concede upon realizing the game is lost.。

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I employed one of the key strategies in Starcraft II during my first game; build up a good economy.  My opponent was also a Zerg player but he did not want to develop his economy. His aim was to end the game quickly so he can move on to another match. Since bronze players often try to finish games quickly, I had setup static defense in the form of spine crawlers. His zerglings fell one by one to my superior defensive structures while my army of workers brought in huge hauls of crystal. I used this to my advantage and continued to enhance my own economy.。

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Now, let us dive right into the games.。

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I am not happy that I did not gain any ranks this week. I was busy with school exams so I did not have a lot of time to play Starcraft. In part 2 I will cover my second week and the beginning of my rise to Silver League! Look forward to seeing it early next week!

Prius Online I Choose You!

By Vincent Haoson, OnRPG Journalist Prius Online is a 3D fantasy MMORPG from CJ E&M. The game circles around your character, the only remaining survivor of a team of racially diverse soldiers who were annihilated. You have lost your memory and through that you start off (once again) in your adventure to regain your memories and return to your "pre-amnesia" state of greatness.Starting off in Prius Online is a pretty surprising (and welcome) change in terms of MMORPGs. The game tries hard to establish your origins story where it is explained what happened to you prior to your Amnesia. The game tends to really ham it up which seems to be the game's bread and butter (more on that later) aside from being visually attractive since the game seems to borrow heavily from the anime art style.Prius Online has your typical array of classes; you have the ranged attackers in the guise of the Hume female gunslingers and for the male Humes the occultist class. The Lon Race on the other hand has the berserkers for the male and the huntresses for the female. The third race in Prius is the Ayin which is separated to the Legionnaire for the male and the Shadow Templar for the Female. Finally, you have the Beriah race which has the support class, the Minstrel.The game has the usual bells and whistles you'd find in a lot of MMORPGs these days. Prius has the title system which basically works as both a source of awkward character name extensions and very useful character buffs. The game's character growth is anchored heavily on the job class you choose. While the base stats growth is determined by your chosen race/job class, customization in the form of skill allotment allows you to differentiate yourself from your peers.The game also has the automated player check-up system in place where you have to key in the proper image to check if you are a human "player". Failure to click said image will force the game to transport your character to the nearest town.Prius also has a mount system where you can acquire cute bunny-like creatures or dark horse-like ones as your trusty steed. The Cerelo system is also a handy way of travelling long distances without the tedium of having to control a mount yourself. The game also has a Coliseum and PK system in place which follows the usual system in most MMORPGs. Most PvP happens within the "coliseum" which is viewed by the community as the honorable source of combat amongst players. Those seeking to grief instead of obtain glory will be glad to know the freedom to PK the living daylights out of other players also exists. Of course, to counter balance the abusive players, the game has the bounty system in place so that players can "report" abusive PKers so that other players can have a go at them for rewards.Prius also has the guild system set, however it's not yet active as of my review.Prius Online’s defining feature is its 3C game system which comes from the concept of controlling three characters. Aside from your main unit, you also have an "escorts" in the form of a small girl called Anima. The Anima can dish out spells against the monster you are targeting or support you. You have complete control on the type of Anima you are controlling which is then dependent on your preferred playstyle. On rare occasions you will also be able to gain control of a Gigas. These Gigas are robot-like creatures under the control of Animas (based on the game lore), that deal out massive damage to enemies for a short amount of time since controlling a Giga is limited. The Animas tend to be more like a little kid that tags along on your journey. I think the best parallelism I can think of between the Animas and you to other games would be Pikachu in Pokemon Yellow. There will be times that you need to actually talk with your Anima and in-between fights there will be pop-ups that allow you to interact and grow your relationship together.Although the gameplay itself and elements of Prius Online are solid, the story telling really let me down. I mean the elements are already there including beautiful graphics and a gigantic rich world to explore. Prius just needs to take what it has and clean it up a little better. I know I shouldn't really bank on the story telling attempts of MMORPGs in general, but there are a few key points I would love to see the developers iron out. The animations need a bit of work to make me really feel attached to the characters. The out-of-sync voice acting also was a barrier that kept me from feeling the same attachment I felt towards Pikachu in Pokemon Yellow. I guess this might not be a huge issue to most MMO players but as a writer it nagged at me constantly. All in all I can say that Prius has a lot of potential as an MMO. It looks good, plays great and even the community is decent enough that the usual headache I get from communicating in world chat never surfaced. However the game tries hard in presenting a dramatic story theme and doesn’t quite get it right.For a more indepth look at the game features, be sure to check out ColbyCheeze's video impressions.Graphics - 4/5 Controls - 5/5 Features - 4/5 Customization - 3/5 Community - 3/5

MS New dashboard not just for Kinect use

Although clearly conceptualised with Kinect in mind, this autumn's redesigned Xbox 360 dashboard update will improve the experience for regular controller users too, Microsoft has said. That's according to Xbox Live's senior director Jose Pinero, who told CVG in a recent interview the new backend is a "happy medium" of motion sensor and controller functionality.Asked if the new Dashboard will improve the Xbox experience for controller-only users, Pinero replied:"Yes. Anecdotally, before I came here I was showing it to my wife and she was like, 'oh, that's a lot easier'. We can't make it too easy for people, so we made it easier for someone who's not a gamer or a tech enthusiast and then it'll be easier for the gamer too."He added: "I think it's a pretty happy medium and that's been our goal since the launch of Kinect, to make sure we're creating great content like Star Wars, Sports and great family content, but also making sure we're not losing the Gears of War, Halo and Call of Duty fans that really built the Xbox brand."So making sure we've got great content for both audiences in a combined platform is a big challenge. I think the new dashboard is still super-fast to navigate around."Microsoft's official philosophy for the new dash is "all the entertainment you want, with the people you care about, made easy." See it in action here. Andy Robinson

2011年10月30日星期日

Glitch Online My Life in a Browser

By Remko Molenaar (Proxzor), OnRPG Journalist Glitch is Glitch, there is no other way to describe Glitch Online other than saying its name. The Developers Tiny Speck made an absolutely brilliant browser game. Glitch is a web-based massively-multiplayer game which takes place inside the minds of eleven peculiarly imaginative Giants. What’s the aim of the game? There basically is none, there are loads of skills to learn, races to run, puzzles to solve and quest to do. The world provides a big playground for everyone to create their own path and to invent and create items. It is like the developers like to call it, ‘The world is your big, colorful, non-smelly oyster’. Recently Glitch went into beta after a very long closed Alpha phase. Tiny Speck this week ended beta and has brought the game into a semi-launch, though players must still request access to the game prior to playing. After watching the weird yet funny trailer I decided to read about it more and test the game, and boy was I surprised!---- Warning ----Now before you read further please note that this game can make you forget important stuff in real life. So before playing please be sure you have eaten food and got something to drink and fed the people close to you because once you touch Glitch the world around you disappears.---- Warning ---- Now you might be wondering, if there is no purpose in the game what can you exactly do and what is the point? Glitch helps you socialize and build your character by playing the game and exploring every last street that is currently on one of the maps. What is so fun about exploring? Well while you’re exploring you get some quests, these quests will teach you the basics of some skills in Glitch. They also show you that you can take your own route and do whatever you want and learn every skill you think might be the best choice. Once you have created your character it is time to step out of the brain and step into the world of Glitch. After doing some basic stuff like jumping around and reading some notes you get the choice to meet a ‘Greeter’. These people will help you learn the basics of Glitch and will teach you anything that you require in the world of Glitch. They will also help you with every question you have so don’t hesitate to ask them anything since they are players in the world of Glitch as well.After I had talked with my Greeter I went to change the outfit of my current avatar and went to read through the skills. There are plenty of options and skills to learn, and it is all up to you to decide what to learn first. I decided to take the route of a miner to start earning some extra cash. After I got my first pickaxe and mined some resources, I proceeded to sell them on the Auction market. The Auction is in a different window than your game but still interacts with your game that is running in another window. Meaning that if you sell or buy something the cash and the item will get delivered to you so you don’t have to reload the game or anything. After I had earned some cash I decided to get a home. Yes this browser game actually has housing and apartments! I decided I wanted something big so I bought a villa. I currently own 5168 Estevan Meadows Quarter, Groddle Meadow, Ur. So come visit me and knock on my door if you want to hang out! I am not planning to settle in a new place any time soon.The game requires a happy mood and a full bar of energy to interact with objects in the world of Glitch. A happy mood gives you more experience in the game so you want to make sure your character is in a happy mood or else you might miss that little extra experience that could level you up. Energy is your life force and required to interact with anything in the game. So make sure you eat and drink a lot because food will regenerate your Mood and Energy. Be sure to have food with you all the time though because if you run out of energy and you have nothing to eat you will die. If you die you will get a small mini game that will help you to get back onto your feet again and return to the world of the living. Nothing is lost with dying but it doesn’t make your character too happy so don’t try to die that often.Glitch is a really addictive game and I spent a lot of hours in it already. Even though it is a MMORPG without fighting, Tiny Speck really brings a fun aspect to the genre. The game is all about socializing, getting richer and learning as many skills as possible in an incredibly fun environment. There are a lot of places to explore and a lot of objects in the environment to keep you busy for a while. Currently it is possible to subscribe to the game to get a little benefit above others; there are some special clothes and other objects that a subscriber can get but nothing game breaking. I personally have a lot of fun playing this game and I would recommend EVERYONE to give it a shot because it will change your life.

2011年10月28日星期五

Fiesta Online Fairly Fluffy Fun

By Jake Winters (Kibeth), OnRPG JournalistDespite an already saturated free-to-play MMO market, Fiesta Online shows surprising resilience in fending off its rivals. With the North American version (published by Outspark) nearing its fourth birthday, the game remains a strong competitor with a loyal fan base.Fiesta’s selling point is its charm; its anime-style graphics and array of colorful monsters, maps and equipment are enough to woo even the stoniest of hearts.Beyond its charm, the game is incredibly similar to a number of other free-to-play MMOs. Players create a character and are thrown into a game world full of quests, rabid monsters and other similar-looking players. Character creation involves choosing a name, gender, and hair style. The creation process is relatively bland, with only three hairstyles for each gender and no customization such as facial features. Players also pick their class, though the classes are uninspired and generic:Fighters, physically strong but with no magical aptitude.Archers, skilled at range but weak in melee.Mages, glass cannons skilled with magic. Tricksters, nimble but fragile assassins. Clerics, indispensible healers built for party play.The class system is incredibly customizable; skills are learned every few levels and each of these can be upgraded as the player wishes (to do additional damage or have a reduced cooldown, for instance). Towards the end of the game, players are given the opportunity to specialize their class (Fighters for instance may specialise as offensive Gladiators or defensive Knights), giving Fiesta ten different classes at end-game.The game world itself is brightly colored, and the game’s cell-shaded characters and vibrant horizons completely contrast the broken and at-war world in which the game is set. Anybody who looks around the game website may stumble upon the incredibly alluring storyline involving warring Gods, betrayal, and death. However, the game itself shares little of this beautiful story, and players are instead instructed (through a series of incredibly repetitive “go to this place and kill that monsters then come back to me to rinse and repeat”) to embark on a quest in which the only goal is total pointlessness.While quests do provide a significant amount of signposting throughout the game (including a helpful quest finding feature which overlays maps to point you in the right direction), the amount of running from place to place means that players may choose to grind in a single spot, as doing so requires less effort and is just as efficient. The game has a heavy grind element to it, and this kicks in after the first twenty or so levels.Kingdom Quests are group quests that run several times a day, calling on all adventurers to band together to defeat exceptionally strong monsters, and provide a break from the monotonous go-and-kill or go-and-fetch quests, as well as encouraging group play. Beyond this, the game’s community is enhanced by a guild system (which also provides rewards for players as they level), as well as guild Academies: free-for-all groups that anybody can join. Players generally are respectful, some even offering help and items to newbies, though this is uncommon.The final community option is PvP, which is introduced early in the game. Free-for-all arenas (called BattleZones) are dotted around various cities, accessible by talking to their Gatekeeper. BattleZones are divided by level to maintain a fair playing field, though this is somewhat destroyed by the cash shop (with cash shop equipment being grossly overpowered in comparison to equipment found in the game).Fiesta boasts a wide range of unique gameplay elements that compensate for its dry quest system. Gameplay is enhanced by Alchemy, Fiesta’s gathering and creation system. The world is dotted with herbs, metal nodes, treasure chests, and other goodies, and all of these can be farmed for raw materials. Players then use these with Alchemy to create potions, weapon enhancements, or buff scrolls. This constant need for new materials keeps the market fresh, and money-sinks throughout the game prevent inflation from becoming unbearable (as is a common issue with many ageing MMOs).Another of these features is the title system, which allows players to prefix their character name with a title. Titles are rewards for various feats of strength, similar to an achievement system, with over one hundred different titles available.As previously mentioned the game is free-to-play but is funded primarily through a cash shop. SparkCash can be traded for a variety of powerful items, such as wings, rideable mounts, buff scrolls, enhancement items, and equipment. A large number of these are not permanent items and disappear after 30 days, encouraging players to keep investing in SparkCash to keep their characters well-equipped. The end result is that a fully-geared player may end up paying far more than a pay-to-play game subscription.SparkCash can be bought via the Fiesta website, but can also be earned by filling out surveys and questionnaires provided by Outspark’s associates. While this is great for players unable or unwilling to access a credit card or PayPal, a number of the surveys require players to offer up important details such as phone numbers. As always, be careful of what information you give out online.Fiesta is the kind of game that players may find themselves logging into when they want to pass a few hours (then looking at the clock and seeing that it’s 3 AM), and has an addictive cuteness to its gameplay. The colorful graphics and upbeat (though repetitive) music provide a little light-heartedness to the MMO arena, and its expansive class system and profession system give the game some much-needed depth. Conversely however, the quest system and poor story integration leave role-players and story lovers frustrated, and those unable or unwilling to dig deep enough to pay for the incredibly expensive cash-shop may find their end-game and PvP experiences stunted.Overall, the game has survived well and has plenty to offer for those not looking for something too deep and time-consuming. Those looking for a deep engrossing story-line might be disappointed though. If you want a bit of MMO nostalgia be sure to check out Fiesta Online for yourself!Graphics – 4 (colorful anime-style graphics are visually appealing)Controls – 4 (offers mouse moving and WASD, though both can be clunky at times)Features – 2 (poor quest and story immersion leaves this as another grind MMO)Customization – 4 (many end-game classes, skills and professions are highly customizable)Community – 4 (the game makes plenty of effort to encourage group play)

2011年10月27日星期四

Be Feedback's Question Of The Week!

Another episode of Feedback is on the horizon. We have plenty of topics to reflect on, like Call of Duty DLC and the PlayStation Vita. But before we record we want to hear from you. Do you have any questions for the Feedback team about Call of Duty, the PSVita, QuakeCon or anything at all? Seriously, ask us a question and there's a solid chance we will answer it. Leave all of your comments, suggestions and questions below.

2011年10月26日星期三

PS3 CHART Red Dead Redemption, GTA make

Much of this week's UK PlayStation 3 chart mirrors the Xbox 360 one - Deus Ex: Human Revolution sits pretty at the top and Driver: San Francisco makes its debut at No.2. Sports duo Rugby World Cup 2011 and Madden NFL 12 end the week at No.3 and No.4 respectively, while Call of Duty: Black Ops is a non-mover at No.5 and Dirt 3 places at No.6.A pair of Rockstar titles mix things up a little this week, with Red Dead Redemption making its way back into the top ten at No.7 and Grand Theft Auto Episodes from Liberty City at No.9. Nestled in between them at No.8 is Assassin's Creed: Brotherhood, while Mortal Kombat brings up the rear at No.10.GfK/Chart-Track PS3 Top 10 (week ended September 3):01. Deus Ex: Human Revolution (Square Enix)02. Driver: San Francisco (Ubisoft)03. Rugby World Cup 2011 (505 Games)04. Madden NFL 12 (EA)05. Call of Duty: Black Ops (Activision)06. DiRT 3 (Codemasters)07. Red Dead Redemption (Take 2)08. Assassin's Creed: Brotherhood (Ubisoft)09. Grand Theft Auto Episodes from Liberty City (Take 2)10. Mortal Kombat (Warner Bros. Interactive)Check out the official UK All Formats games chart here.Leisure software charts compiled by Chart Track, (C)2011 UKIE Ltd Tamoor Hussain

2011年10月25日星期二

First F1 2011 game review lands - 8 10 in

The first F1 2011 game review has landed via the pages of Official PlayStation Magazine UK, which awards the Codemasters racer an 8/10 score. OPM calls F1 2011 "a game about appreciation for the sport" that'll "change the way you watch the Sunday affo Grand Prix," while noting that it's still an "unforgiving and newbie-unfriendly" racer.It concludes: "There's no easy solution here, but one needs to be found. The road into F1 2012 needs to be smoother than the one into 2011 because the game deserves to be played."F1 2011 is out on September 23 and the latest gameplay video landed earlier this week.To read the full review buy Official PlayStation Magazine online and have it delivered to your door. Andy Robinson

2011年10月24日星期一

Crytek working on new FPS franchise - rep

Crysis and Ryse developer Crytek is currently working on a new first person shooter franchise. That's according to the LinkedIn profile of a gameplay programmer at the studio, spotted by internet sleuth Superannuation, which cites work on a new shooter IP for Xbox 360, PS3 and PC. It also claims Crytek cancelled work on a third person shooter, possibly titled Redemption.Crytek recently denied rumours it has begun development on games for the next generation Xbox.

2011年10月23日星期日

Resistance 3 Cryogun and survivor videos

Resistance 3 is out in US today and UK this Friday, and Insomniac has marked the occasion with a new trailer and five live-action 'Survivors' videos.The trailer is your typical blockbuster-style affair, but it also offers the first look at one of the most powerful guns in the game; the Cryogun. The rest of the videos are of old people who (pretend with us for a moment) lived through the war with the Chimera."Resistance has finally met its promise," we said in our Resistance 3 review published today. Hit that link to find out why. Cryogun: Mike Jackson

2011年10月21日星期五

First video Suda 51's XBLA PSN shooter S

The first trailer has emerged for Goichi Suda's Xbox Live Arcade and PSN time-bending shooter Sine Mora, which was announced last year.The downloadable shooter is the first of multiple titles to come from a new collaboration between Suda's dev team Grasshopper Manufacture and Hungarian developer Digital Reality.The PR describes the game as an "an innovative shooter ... which mixes traditional side-scrolling gameplay with unique time manipulation mechanics". The game's scheduled for release this winter, with sound provided by former Silent Hill audio director Akira Yamaoka. What do you think? Andy Robinson

2011年10月20日星期四

Rage, Skyrim, Prey 2 confirmed for GAMEfe

September's GAMEfest show at the Birmingham NEC will offer the first UK public hands-on of id's hotly anticipated Rage. Bethesda has announced that, in addition to Rage, there will be regular presentations throughout the day of The Elder Scrolls V: Skyrim, and Prey 2.Nintendo announced this morning that it will have five titles on display, including The Legend of Zelda: Skyward Sword, Mario Kart 7, Super Mario 3D Land, Metal Gear Solid: Snake Eater 3D and Kid Icarus: Uprising. Elsewhere, Disney's multiplayer adventure Disney Universe will all be available to experience.Bethesda, Nintendo and Disney join the likes of THQ, Sega and EA at the show - which also boasts the first UK public hands-on of Modern Warfare 3.Both Microsoft and Sony have signed up as headline sponsors of the event.GAMEfest will run from the 16-18 September 2011 at the Birmingham NEC, with the retail chain promising that attendees will be able to "play the most anticipated titles of the year before anyone else".Tickets cost £10 for anyone aged 12 or over and £5 for anyone under 12-years-old. They can be purchased from www.game.co.uk/gamefest.To buy tickets, would-be attendees must own a GAME reward card, which can be grabbed via game.co.uk or any GAME store.GAME UK marketing director Anna-Marie Mason said: "From worlds inspired by Disney films to helping Nintendo's world famous hero Link in Skyward Sword, we know gaming fans young and old will be in for a treat at this year's GAMEfest. Thanks to the involvement of the industry's top publishers, GAMEfest has something for the whole family to enjoy this September." CVG Staff

2011年10月19日星期三

Star Fox 64 3D trailer shows new weapons

Star Fox 64 3D's multiplayer mode looks to be where much of the new content will be for fans of the N64 original. It's got new levels and power-up, some of which you can see in the trailer below. New items including homing missiles, force fields and cloaking devices have been built into the game's local wireless multiplayer skirmishes, along with the questionable function of being able to see the person you're fighting on the screen in a slower frame rate and lower detail than their real-life selves sitting just a few feet from you. The game does, however, look absolutely fantastic on the 3DS screen, especially with all the new detail that's been pumped into the game's new textures. Star Fox 64 3DS will hit UK shores on September 9, and US on September 11. We will most certainly be doing a barrel roll all over this. Mike Jackson

2011年10月18日星期二

2011年10月17日星期一

Serious Sam 3 helpline open for 'wussy' G

In what's surely a dig at Epic's Gears of War series, a Serious Sam 3: BFE helpline operator has been hired to assist players who might struggle with its "No cover. All man" mantra (note: we think this is a joke). Calm down Gears fans. His name is Rich Knuckles. How can you hate a guy called Rich Knuckles?In an amusing little video, Knuckles deals with all kinds of gaming qualms such as not being able to carry two guns in "other games", not having enough friends for multiplayer and... the discomfort of soiling yourself."I'm already fielding all sorts of calls from shooter fans wondering where all the conveniently placed barricades and random concrete walls are in Serious Sam 3: BFE," says Knuckles. "Most of these guys have gotten soft from years of crouching behind cover, picking off one or two approaching enemies as they make their way through missions. It's pathetic."Devolver Digital CFO Fork Parker weighed in with this important addition: "I hope we are outsourcing these help line operators to save some cash. Use one of those Eastern European countries where the girls have perfect asses and sexy accents. You know, like Brazil."Have a gander:Have a look at the latest Serious Sam 3: BFE gameplay trailer to see more over the top antics. Tom Pakinkis

2011年10月16日星期日

Kinect Sports 2 baseball screens

Microsoft has sent over some new Kinect Sports: Season 2 screens showing off the title's new baseball game. Last week, the company announced an October 28 launch date for the game, while revealing that sales of the original have hit three million copies.It also released a new trailer and more screens for the sequel.Maker Rare has promised that the "second generation" of Kinect games will show the technical leaps developers have made with Microsoft's motion sensor. Tom Ivan

2011年10月14日星期五

Street Fighter X Tekken teaser videos tea

Two more Street Fighter X Tekken teaser trailers have emerged from Capcom's happy-clappy video man. We thought we'd let you play the not-so-tough guessing game this time so watch the videos and see if you can guess it before you scroll down below them to see the answers. Isn't this exciting? It's not getting old at all...So that's Lili (aka Emilie De Rochefort) and Zangief confirmed. Who else in on your wishlist? Mike Jackson

2011年10月13日星期四

Criterion making an open-world racer

Burnout and Need for Speed: Hot Pursuit developer Criterion Games may be working on new open-world racer, if a current job advert is anything to go by. An opening for an AI programmer at Criterion listed on EA's recruitment website is seeking a candidate capable of creating "believable, open world AI Racing Drivers".Although the studio's most recent game, Need for Speed: Hot Pursuit, was quite a linear affair, Criterion is a dab hand at open-world racers, with Burnout Paradise serving as the most obvious example.The next game in the Burnout series. Burnout Crash, is a top-down arcade game set for release on XBLA and PSN later this month. Tamoor Hussain

2011年10月12日星期三

Secondhand Lands Review Red Riding Hood V


By Rick Charbs (Jammart), Onrpg writer Secondhand Lands is a creative MMORPG developed by Pixel Mine and finally released to the public not long ago. It features a casual yet immersive gameplay that promotes community interaction. Secondhand Lands is not only backed up with great writing, it also has a great deal of humor and wit here and there. Trying to please the humorous crowd, Secondhand Lands introduces interesting characters such as the four Princess “Pwnies” of the apocalypse and the Sugar Prune Fairy. Built from the ground up by three people in their spare time with their own money, Secondhand Lands was subject to a great deal of work and dedication.  To very briefly describe this MMO, base yourself on the popular title RuneScape, but rather add a higher frame rate, smoother animations, and a more fantastical theme. Otherwise, these two games are profoundly similar in terms of gameplay, graphics and sound… almost everything.
Adding a twist to the traditional MMORPG, Secondhand Lands features four non-human races to choose from: Wolves, Sheep, Catgirls, and Scrappers. Scrappers are animals that are bipedal (stand on two feet) that range from lizards to skunks. The other races define themselves in their names. An interesting feature for the Wolf and Sheep characters are their ability to equip a saddle and allow Scrappers and Catgirls to ride them as a player mount—talk about a unique feature!
Each race has a wide variety of very interesting and creative skills to choose from that are divided into four categories: strength, constitution, empathy and mysticism. An example of one of the sheep’s skills is Headbutt:  “Bo Peep always taught you that the only way of dealing with wolves was by using your head... with extreme prejudice!”
Other features Secondhand Lands has to offer are the following: a large array of equipment to customize your character (ranging from glasses to butterfly wings to… cow udders?), an extensive crafting/resource gathering system to create fancy items, a token item-mall system to help support the game, a player-run market, and various quests with their own storylines.
A final aspect of Secondhand Lands I’d like to introduce is the team play value of the game. Firstly, you have the faction system; the Red Riding Hood and Bo Peep factions are severe enemies, and by joining one of these factions you automatically oppose the other. This adds a whole new perspective on your gameplay, which can add a little bit competitive spirit to the game. Secondly, there are guild and group functions available to pair up with others in order to accomplish larger goals, and thirdly team play is also recognizable in events and PvP. If you decide to play in the Open PvP mode of the game, you will gain 10% more exp from killing monsters and have a much higher chance to receive rare drops. There are currently three team play events that happen periodically within the large game world.  As previously mentioned, the graphics in this MMO resemble that of Runescape. However, on the plus side, Secondhand Lands’ graphics are slightly more sophisticated, as they are much smoother and much more defined. The textures and environments are rather dull, I might add, but they do provide a high fps rate. The terrain is very wide spread though also very repetitive, and some of the objects are a little too plain. Everything was lag-less for me though, so I decided not to nit-pick on the graphics seeing as the game ran so well.
In the sound department this game is a little deviant. They chose to run a classical themed array of background music that seems a little too calming for an MMORPG. Some claim that it puts them nearly to sleep! They do provide interesting sounds that happen randomly according to the animal you select to play as, though. After a complicated "simple install" (apparently it was not so Vista friendly), I finally had the chance to login the game. The learning curve was next to nothing, aside from a few simple commands that were easily discovered.
I enjoyed all of the humor the game had to offer—something we don’t see in MMORPGS anymore. The fantastic wit and clever mind behind this game is highly appreciated by its community! Unfortunately, the community is still quite small and great portions of the areas in-game seem empty at times. Due to this, many put down the game right from the beginning and judge it harshly. I also enjoyed the fact that team play is highly recognized and valued by the developers of the game, and such it plays a very large part of the game as well as the fairly elaborate customization.
With their small player base and recognition, I think that the game has a long of way to go. Although, considering it was developed by three people from the ground up with a minuscule budget, it is most definite that this game will continue to grow exponentially. So far, they’ve mastered team play effort and have created a very unique concept for the game. However, improvements could be done on the graphical and sound portions of the game in order to incite more people to join. The “gameplay over graphics” saying doesn’t apply to everyone, and so improvements in that field could bring a great deal of extra attention to the game.
I highly encourage those of you who are looking for a new perspective on MMO games to try this game out, and to get your friends to play too! The style may need some extra work, but the possibilities are huge, and the developers working behind it all are very determined and perseverant. Happy gaming! Pros
- Great community
- Appealing humor
- Good Customization
- Unique Concept
- Large game world Cons
- Small community (can be considered a pro)
- Mediocre graphics and sound
- Bland textures and environments

2011年10月10日星期一

Halo 4 video 343 talks pressures of expe

343 Industries has released another two videos for Halo 4 following the Halo Fest panel this weekend. The first is a developer diary in which the game's executive producer, who's actually called Kiki Wolfkill, says "one of the most exciting parts of Halo 4 is really this team that we've brought together". Confident of Halo 4's future despite the departure of series creators Bungie, Wolfkill adds: "It's a team that brings a lot of talent and a lot of past accomplishments and I think we all came together and we were so excited about things that we set out do, it's been a challenge to not be able to talk about it."The other is a quick snippet of footage of the dev team taking to the great outdoors to record explosions - presumably for weapon fire. These join the Halo 4 video we posted yesterday which offered a look at some of the concept art and a preview of the soundtrack tone 343 has cooked up for the game so far.343 also revealed last weekend that Halo 4 is the first episode of the 'Reclaimer Trilogy'. Mike Jackson

2011年10月9日星期日

Mortal Kombat Kollection out tomorrow - T

Warner's released a trailer to coincide with the release of the Mortal Kombat Arcade Kollection on Xbox Live Arcade and PSN, with the PC version set for next month.Developed by Other Ocean in conjunction with NetherRealm Studios, Kollection bundles Mortal Kombat, Mortal Kombat 2 and Ultimate Mortal Kombat 3 in a single downloadable collection for 800 MS points (£6.85) or £6.29 on the PSN and PC.Described as an "arcade-perfect port", the Mortal Kombat Arcade Kollection features online play, leaderboards, Achievements and Trophies. Watch in HD No comments yet, be the first! Andy Robinson

2011年10月7日星期五

House of the Dead Overkill PS3 adds 'Nake

House of the Dead: Overkill Extended Cut for PS3 will feature two rmtesive levels, the first of which has been revealed as Naked Terror. Writing on the PS Blog, Sega of America PR boss David Bruno said the two exclusive levels "cover a new side story that reveals additional details to help you understand the main storyline".Naked Terror sees you fighting your way through a strip club, the streets of Bayou City and a bar, contending with a new stripper and biker mutants.Rather than playing as G and Wash, players will take on the role of Varla (previously an NPC in the original Overkill) and her stripper friend Candy, who's apparently a bit handy with a hand cannon.The PS3 version of the game will also feature new game modes, PlayStation trophies, plus Move and 3D support. It's out in October. Check out a teaser trailer for the game released last month.

rmt

2011年10月6日星期四

Get early access to Battlefield 3 beta wi

EA is offering early access to the Battlefield 3 multiplayer beta as a perk for anyone who pre-orders the game via its Origin service. "Players who pre-order the game from Origin will be granted early access to the Open Beta for Battlefield 3 when it goes live in September 2011," it says on the Origin store page, boasting of its Origin exclusivity. DICE confirmed last week that there will be two trials; the closed, invite-only alphrmtaal for which you are able to register your interest, and a more open beta trial for those who purchased a beta-labeled copy of Medal of Honor or the Limited Edition version. Invites for the Alpha trial have already started arriving in email inboxes.Read up on DICE's trial plans through here, and head through the source link to check out Origin.

rmt

2011年10月5日星期三

Valve details DotA 2 Gamecom reveal

Valve will be holding a tournament event called 'The International' during the Gamescom expo in Germany this month, in which it will show DotA 2 publically for the first time."This tournament will be the first time Dota 2 is shown in public, and will take place August 17th -21st at Gamescom in Cologne, Germany," it confirmed in a press release moments ago. "The International features the 16 best Dota teams inrmt world competing in the Dota 2 Championships through a group stage, double elimination playoff format over the course of Cologne's five-day trade show," explains Valve, who will give $1million to the winning team. Valve president and founder Gabe Newell said: "The International is the first public Dota 2 event and will give the tens of millions of gamers playing Dota around the world their first look at the new game." And it seems he's pretty excited for the event. "I have had the good fortune to watch the competitors as they prepare for the tournament, and the level of play is extraordinary," said Newell.Last October, Valve confirmed plans to launch the sequel to the popular Warcraft 3 mod for PC and Mac some time this year.

rmt

2011年10月4日星期二

Starcraft 2 Journey to Diamond League Wk2

While I will not be able to get out of Bronze league until Season 3 begins, I will continue to improve my play. Hopefully I will be good enough by then so that the placement match wirmtlace me in a league higher than bronze.。

Initial Rank: Bronze - 8。

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Blizzard has announced that the third season for Starcraft is coming soon. This means that on the 5thof July, the league promotion and demotion system will be disabled. While your points will continue to increase, you will not be promotermtdtil the next season begins. At the beginning of the next season, you must do a placement match to determine where you will begin.。

I lost to yet another Terran in my next game. I have never come across opponents using drops in my ladder matches so I was not expecting this. The Terran player easily bee by having a larger army and catching me off guard. I really need to improve my speed for reactions and have better positioning. He attacked my main base right as I moved out to kill his expansion. Maybe I am not ready for silver yet. I looked into how to survive against drops and I have learned that my overlords must be spread across certain paths to know the drops are coming. Time to stop clumping them all up in one spot.。

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Games played: 9。

While I did not gain a lot in terms of rankings, I did learn a lot about the game. I spent more time reading and watching Starcraft than actually playing it. I learned a lot of new plays, about how all races play and how to react to certain situations.。。

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I will not be able to push myself out of bronze for another two weeks. This makes me very sad but I will continue to play games because they still count towards your ratings. Hopefully I will be able to use up my 500+ bonus pool because it wilt grow during the lock.。

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I have learned that banelings are my best friend when up against marines. Banelings are the suicide bombers of Starcraft. To attack, they simply self-destruct. At my level, the Terran players sy stim their entire army. While this does result in their army getting stronger, it means their whole army is at low health instead of just a select few. If they are already low, my banelings can easily finish them off by blowing up.。

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On the 5thof July I was aiming to play a lot of games to push myself into silveague. Unfortunately, I was wrong about the lock being on the 6th as the ladder has been locked on the 5th. The EU ladder was to be locked on the 6th, not the NA. Oops.。

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The next game I employed a strategy I had learned from watching the top level players. The opponent was a Protoss that attacked me early on with his Zealots. I only had a queen and four zerglings but I was able to hold off because I used my drones to fight. It never occurred to me before to sacrifice some drones to defend because I thought if I lost drones early on I would lose anyways. However, I learned that if the opponent sends out an attacking force early ohey spent the money on army forces which they could have spent on miners. Therefore, even if I do lose some of my own miners, I will not fall behind because they already have fewer miners. After holding off the attack, I knew I was ahead and just continued to develop my economy. I eventually pushed out with many roaches and was able to overrun my opponent because I had more income to continuously build my army.。

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The next three games were quite easy. My opponents wert able to keep up economically and in unit count. They were overrun and were forced to concede. It seems that now my matches are simply based on which player builds up an army and attacks first.。

By Mohammad Abubakr, OnRPG Journalist。

If there are any suggestions or feedback about this series, please let me know on the OnRPG forums @ Abubakr. Alternatively you massage me in Starcraft II (Abubakr, 109).。

My first game was up against a Terran player. I d out that he was going mass marines and marauders because I scouted with my overlord. Knowing this I produced a lot of roaches and banelings. I took an expansionist strategy which paid off thanks to my opponent’s turtle strategy. I was on four bases while he was only on two. Since he did not come to attack me, I simply overran his base with my army and ended up winning the game.。 。

Missed the first episode? Catch it HERE.。 。

Once again, I forgot to scout while playing vs another Terran. My drones and queens were all killed by cloaked banshees and there was nothing I could do because I was not ready for it. I need to remember to scout! I might have been promoted because that would have been my fourth win in a row against silver league players.。

It seems that I am making some progress. My opponents during this week were slightly favored to win. This means that the system thinks they are better because of their rating and because of this I get more points if I beat them. The match making system puts you up against harder opponents if you seem to be beating your level too easily, if you continue to win you will get promote

Win/Loss: 5/4。

The following game did not go so well. Due to thek of vision, I was not expecting dark Templars. I was able to hold off his attack but due to loss in workers, I was not able to rebuild my army. I wish the Zerg race was a bit better at scouting early on.。

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Unlike the first game, I ft to scout during my second game. I fell for the very simple Void Ray rush that a lot of Protoss players at my level like to do. I was not ready for this because the only anti-air I had were my queens. I was forced to concede.。

This is Abubakr reporting in for week 2 in my journey to the Starcraft II Diamondgue. I hope you enjoy this review of my 2nd week of competitive play as competition really heated up for me.。

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Final Rank: Bronze - 5。

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